sk Skill · Avick3110
skse-plugin-authoring
Author, build, or audit a native SKSE plugin DLL against CommonLibSSE-NG (alandtse ng) — "plugin" here means a compiled DLL, not an .esp or .psc — and load this before any SKSE C++ is written. Use for an SKSE plugin or .dll, declaring and registering a native Papyrus function, BSTEventSinks, game hooks (trampoline, Address Library), SE + AE + VR targeting, or reading someone else's SKSE DLL source. Multi-runtime and…
Open on skills.sh ↗read 2026-09-17
- installs 8w
- 0
- 30-day movement
- starts with the next reading
- Related entries
- 1
- Connections
- 0
papyruscppC#
- Host repository
- Avick3110/houseCARL
- Compatible with
- CMake, vcpkg or xmake, and a CommonLibSSE-NG (alandtse ng) checkout.
- Host stars
- 33
- Host language
- C#