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sk Skill · Jeffallan

game-developer

Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game…

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csharpPython
Host repository
Jeffallan/claude-skills
Version
1.1.0
Licence
MIT
Host stars
12k
Host language
Python