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sk Skill · NintendaDev

unikit-gd-flow

Author and own one flow's design document (the FLOW.md objective flow) at .unikit/gamedesign/flows/FLOW-<slug>.md — the dynamics layer of the GDD (what the player does over time). Create the skeleton and walk the collaborative section-cycle to write its objectives, pacing, dependencies, and funnel events ("design the first-session flow", "map the onboarding sequence", "write the FLOW for the boss encounter"), AND…

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Shellgame-design
Host repository
NintendaDev/unikit-ai
Category
game-design
Version
1.0
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Read, Write, Edit, Glob, Grep, Bash(ls *), Bash(find *), Bash(wc *), Bash(date *), AskUserQuestion
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user, model
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