sk Skill · bgrenat
godot-camera-systems
Expert patterns for 2D/3D camera control including smooth following (lerp, position_smoothing), camera shake (trauma system), screen shake with frequency parameters, deadzone/drag for platformers, look-ahead prediction, and camera transitions. Use for player cameras, cinematic sequences, or multi-camera systems. Trigger keywords: Camera2D, Camera3D, SpringArm3D, position_smoothing, camera_shake, trauma_system,…
Open on skills.sh ↗read 2026-09-17
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gdscriptGDScript
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- bgrenat/godot-game-dev-studio
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- GDScript