sk Skill · bgrenat
godot-raycasting-queries
Expert blueprint for physics queries using RayCast, ShapeCast, and DirectSpaceState. Covers hit detection, volume overlap, mouse picking, and high-performance server-side intersection queries. Use when implementing projectiles, LOS, terrain grounding, or AI sensors. Keywords raycast, shapecast, direct_space_state, intersect_ray, intersect_shape, PhysicsRayQueryParameters, collision mask, mouse picking.
Open on skills.sh ↗read 2026-09-17
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gdscriptGDScript
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- bgrenat/godot-game-dev-studio
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- GDScript