sk Skill · bullish0x
phaser-physics-matter
Use this skill when using Matter.js physics in Phaser 4. Covers rigid bodies, constraints, composite bodies, sensors, collision filtering, world configuration, and advanced physics shapes. Triggers on: Matter, matter physics, constraint, joint, rigid body, sensor.
Open on skills.sh ↗read 2026-09-15
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javascriptShell
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- bullish0x/GameStudio
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- Shell