BigHugger
sk Skill · bullish0x

phaser-v3-to-v4-migration

Use this skill when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking changes, API differences, or how to update their v3 code. Covers renderer changes (pipelines to render nodes), FX/masks to filters, tint system, camera matrix, texture coordinates, DynamicTexture, shaders, lighting, removed game objects, and a full migration checklist. Triggers on: migrate, upgrade, v3 to v4, breaking…

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30-day movement
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javascriptShell
Host repository
bullish0x/GameStudio
Host stars
13
Host language
Shell