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sk Skill · codybrom

design-it-twice

Generates and compares at least two fundamentally different design alternatives on concrete criteria before committing. Use when the user asks to design something twice, or before committing to any significant design of classes, modules, APIs, or architecture. Not for judging strategic vs. tactical investment in existing code (use strategic-mindset) or whether a change degrades design (use code-evolution).

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codybrom/clairvoyance
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