sk Skill · hatayama
uloop-pause-point
Pauses Unity playback at any source file:line without editing code or recompiling, and returns a snapshot of the locals, parameters, and instance fields at that exact frame. Use for bug investigation, PlayMode/E2E verification, checking variable values at a specific frame, or confirming that a code path executed.
Open on skills.sh ↗read 2026-09-19
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bashC#
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- hatayama/unity-cli-loop
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- C#