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sk Skill · hatayama

uloop-simulate-mouse-input

Simulate Mouse.current input in PlayMode through Unity Input System. Use for gameplay mouse clicks, long-press (LongPress), movement delta (MoveDelta/SmoothDelta), or scroll. Use --dry-run to check what a Game View coordinate hits in 3D physics before clicking (works in EditMode; no Input System required). Use simulate-mouse-ui for UI. Requires the Input System package and Active Input Handling set to 'Input System…

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bashC#
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hatayama/unity-cli-loop
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566
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C#