hyperframes-animation
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie…
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- 266,407
- 30-day movement
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A HyperFrames agent skill bundling all animation knowledge: atomic motion rules, multi-phase scene blueprints, transitions, motion-design techniques, and seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). It also includes an animation-map auditing script and 24 named text-animation effects, all constrained to HyperFrames' deterministic, single-paused-timeline contract.
Reach for it when any motion or animation task in a HyperFrames composition needs a rule, blueprint, transition, or runtime-specific API lookup.
Use it to
- Compose 2-4 atomic motion rules into a scene
- Load a multi-phase blueprint like brand-reveal
- Look up runtime-specific APIs (GSAP eases, Lottie player, Three.js mixer)
- Audit an existing composition's choreography via animation-map.json
- Apply named text-animation effects
For Developers building animated HyperFrames compositions with AI coding agents
- Host repository
- heygen-com/hyperframes
- Installs, lifetime
- 441k
- Installs, 8 weeks
- 266k
- Host stars
- 51k
- Host language
- TypeScript