media-use
Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, resolve); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut…
- installs 8w
- 291,429
- 30-day movement
- starts with the next reading
- Related entries
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media-use is an agent skill for HyperFrames projects that acts as a single entry point for media work: resolving BGM, SFX, images, icons, logos, voices, color grades, and LUTs into frozen local files with ledger records via one `resolve` verb. It also covers generation (TTS, music, image models), audio tasks (voiceover, transcription, captions, background removal), media operations (cut, reframe, transform), and asset reuse across projects.
Reach for it when a HyperFrames project needs any media asset or treatment handled through one consistent interface instead of ad-hoc tool calls.
Use it to
- Resolve a background music track or LUT into a local file
- Generate voiceover or captions via the shared audio engine
- Apply stylized treatments like retro, camcorder, or ASCII to footage
- Cut, reframe, or transform existing media
- Reuse resolved assets across multiple projects
For Developers building media compositions with HyperFrames
- Host repository
- heygen-com/hyperframes
- Installs, lifetime
- 451k
- Installs, 8 weeks
- 291k
- Host stars
- 51k
- Host language
- TypeScript