BigHugger
sk Skill · heygen-com

media-use

Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, resolve); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut…

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media-use is an agent skill for HyperFrames projects that acts as a single entry point for media work: resolving BGM, SFX, images, icons, logos, voices, color grades, and LUTs into frozen local files with ledger records via one `resolve` verb. It also covers generation (TTS, music, image models), audio tasks (voiceover, transcription, captions, background removal), media operations (cut, reframe, transform), and asset reuse across projects.

Reach for it when a HyperFrames project needs any media asset or treatment handled through one consistent interface instead of ad-hoc tool calls.

Use it to

  • Resolve a background music track or LUT into a local file
  • Generate voiceover or captions via the shared audio engine
  • Apply stylized treatments like retro, camcorder, or ASCII to footage
  • Cut, reframe, or transform existing media
  • Reuse resolved assets across multiple projects

For Developers building media compositions with HyperFrames

Host repository
heygen-com/hyperframes
Installs, lifetime
451k
Installs, 8 weeks
291k
Host stars
51k
Host language
TypeScript
topicsmediahyperframesagent-skillaudioassetscolor-grading