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Agent skills that run markdown, that ask for Task, in claude-code format

A skill is a Markdown file that tells a coding agent how to do one job. We parse every one we can find — the frontmatter, the outline, the languages in its code blocks — so you can look for the one that fits instead of reading through a repository to find out.

69,865 skills from 9,574 repositories, last read 11 September 2026.

Skills declare what they need inconsistently: 58.8% name the languages they run, 11.2% list the tools they ask for, and 4.6% give themselves a category. Filtering narrows to the ones that said so, never to the ones that are.

  1. docs-writermaximhq/bifrost

    Write, update, and review Mintlify MDX documentation for Bifrost features. Explores the full codebase (UI, Go backend, config schema), validates config.json examples, places screen

    claude-codebashjsonmarkdownmdxReadGrepGlob
  2. api-validatormaximhq/bifrost

    Scan Bifrost HTTP controllers/handlers/integrations and validate OpenAPI API coverage, route methods/paths, parameters, request/response docs, and auth/security information. Use wh

    claude-codebashmarkdownyamlReadGrepGlob
  3. changelog-writermaximhq/bifrost

    Write changelogs for Bifrost releases. Reads git history, bumps module versions following the core→framework→plugins→transport hierarchy, writes transports/changelog.md (enterprise

    claude-codebashmarkdownReadGrepGlob
  4. setup-engineDonchitos/Claude-Code-Game-Studios

    Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is beyond

    claude-codemarkdownReadGlobGrep
  5. create-control-manifestDonchitos/Claude-Code-Game-Studios

    After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Acce

    claude-codemarkdownReadGlobGrep
  6. security-auditDonchitos/Claude-Code-Game-Studios

    Audit the game for security vulnerabilities: save tampering, cheat vectors, network exploits, data exposure, and input validation gaps. Produces a prioritised security report with

    claude-codemarkdownReadGlobGrep
  7. architecture-decisionDonchitos/Claude-Code-Game-Studios

    Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice sho

    claude-codemarkdownReadGlobGrep
  8. playtest-reportDonchitos/Claude-Code-Game-Studios

    Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.

    claude-codemarkdownReadGlobGrep
  9. create-architectureDonchitos/Claude-Code-Game-Studios

    Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce

    claude-codemarkdownReadGlobGrep
  10. ux-designDonchitos/Claude-Code-Game-Studios

    Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux

    claude-codemarkdownReadGlobGrep
  11. design-systemDonchitos/Claude-Code-Game-Studios

    Guided, section-by-section GDD authoring for a single game system. Gathers context from existing docs, walks through each required section collaboratively, cross-references depende

    claude-codemarkdownReadGlobGrep
  12. propagate-design-changeDonchitos/Claude-Code-Game-Studios

    When a GDD is revised, scans all ADRs and the traceability index to identify which architectural decisions are now potentially stale. Produces a change impact report and guides the

    claude-codebashmarkdownReadGlobGrep
  13. create-storiesDonchitos/Claude-Code-Game-Studios

    Break a single epic into implementable story files. Reads the epic, its GDD, governing ADRs, and control manifest. Each story embeds its GDD requirement TR-ID, ADR guidance, accept

    claude-codemarkdownReadGlobGrep
  14. hotfixDonchitos/Claude-Code-Game-Studios

    Emergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly.

    claude-codemarkdownReadGlobGrep
  15. milestone-reviewDonchitos/Claude-Code-Game-Studios

    Generates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at milestone checkpoints or w

    claude-codemarkdownReadGlobGrep
  16. sprint-planDonchitos/Claude-Code-Game-Studios

    Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design ba

    claude-codemarkdownyamlReadGlobGrep
  17. create-epicsDonchitos/Claude-Code-Game-Studios

    Translate approved GDDs + architecture into epics — one epic per architectural module. Defines scope, governing ADRs, engine risk, and untraced requirements. Does NOT break into st

    claude-codemarkdownReadGlobGrep
  18. team-qaDonchitos/Claude-Code-Game-Studios

    Orchestrate the QA team through a full testing cycle. Coordinates qa-lead (strategy + test plan) and qa-tester (test case writing + bug reporting) to produce a complete QA package

    claude-codemarkdownReadGlobGrep
  19. architecture-reviewDonchitos/Claude-Code-Game-Studios

    Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies covera

    claude-codemarkdownReadGlobGrep
  20. story-doneDonchitos/Claude-Code-Game-Studios

    End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates sto

    claude-codemarkdownReadGlobGrep
  21. asset-specDonchitos/Claude-Code-Game-Studios

    Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifes

    claude-codemarkdownReadGlobGrep
  22. day-one-patchDonchitos/Claude-Code-Game-Studios

    Prepare a day-one patch for a game launch. Scopes, prioritises, implements, and QA-gates a focused patch addressing known issues discovered after gold master but before or immediat

    claude-codemarkdownReadGlobGrep
  23. localizeDonchitos/Claude-Code-Game-Studios

    Full localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, man

    claude-codemarkdownReadGlobGrep
  24. create-prnudgebee/nudgebee

    Create a pull request with proper formatting, validation, and conventions for this monorepo

    claude-codebashmarkdownBashReadEdit+1 files
  25. research-externalparcadei/Continuous-Claude-v3

    External research workflow for docs, web, APIs - NOT codebase exploration

    claude-codebashmarkdownyamlBashReadWrite
  26. fixparcadei/Continuous-Claude-v3

    Meta-skill workflow orchestrator for bug investigation and resolution. Routes to debug, implement, test, and commit based on scope.

    claude-codebashmarkdownyamlBashReadGrep
  27. skill-upgraderparcadei/Continuous-Claude-v3

    Upgrade any skill to v5 Hybrid format using decision theory + modal logic

    claude-codebashmarkdownyamlBashReadWrite
  28. premortemparcadei/Continuous-Claude-v3

    Identify failure modes before they occur using structured risk analysis

    claude-codemarkdownpythonyamlReadGrepGlob
  29. exploreparcadei/Continuous-Claude-v3

    Meta-skill for internal codebase exploration at varying depths (quick/deep/architecture)

    claude-codebashmarkdownpythonyamlBashTaskRead
  30. fix-cillama-farm/llamafarm

    Fetch GitHub CI failure information, analyze root causes, reproduce locally, and propose a fix plan. Use `/fix-ci` for current branch or `/fix-ci <run-id>` for a specific run.

    claude-codebashmarkdownBashReadGrep
  31. code-reviewllama-farm/llamafarm

    Comprehensive code review for diffs. Analyzes changed code for security vulnerabilities, anti-patterns, and quality issues. Auto-detects domain (frontend/backend) from file paths.

    claude-codebashmarkdownBashReadEdit
  32. orchestration-patternsbybren-llc/safe-agentic-workflow

    Agentic orchestration patterns for long-running tasks. Implements evidence-based delivery and Simon Willison's agent loop. Use when managing multi-step work, coordinating subagents

    claude-codemarkdownReadBashGrep
  33. pr-reviewconfluentinc/mcp-confluent

    Reviews pull requests for the Confluent MCP server. Use when reviewing PRs, doing self-review before sharing with the team, or when the user mentions "review PR", "help with PR", "

    claude-codebashmarkdowntypescriptReadBashGrep
  34. explorevibeeval/vibecosystem

    Meta-skill for internal codebase exploration at varying depths (quick/deep/architecture)

    claude-codebashmarkdownpythonyamlBashTaskRead
  35. fixvibeeval/vibecosystem

    Meta-skill workflow orchestrator for bug investigation and resolution. Routes to debug, implement, test, and commit based on scope.

    claude-codebashmarkdownyamlBashReadGrep
  36. research-externalvibeeval/vibecosystem

    External research workflow for docs, web, APIs - NOT codebase exploration

    claude-codebashmarkdownyamlBashReadWrite
  37. premortemvibeeval/vibecosystem

    Identify failure modes before they occur using structured risk analysis

    claude-codemarkdownpythonyamlReadGrepGlob
  38. skill-upgradervibeeval/vibecosystem

    Upgrade any skill to v5 Hybrid format using decision theory + modal logic

    claude-codebashmarkdownyamlBashReadWrite
  39. dogfoodoptave/ops-codegraph-tool

    Run a full dogfooding session against a codegraph release (stable from npm, or dev from GitHub release tarballs) — install, test all commands, compare engines, find bugs, and write

    claude-codebashmarkdownBashReadWrite
  40. gan-style-harnessmturac/everything-openai-codex

    GAN-inspired Generator-Evaluator agent harness for building high-quality applications autonomously. Based on OpenAI's March 2026 harness design paper.

    claude-codebashmarkdownReadWriteEdit
  41. hk-slop-auditdeepklarity/harness-kit

    Run a codebase hygiene audit. Scans for misplaced files, dead code, temp files, security issues, structural problems, dependency slop, and git slop. Outputs a prioritized report wi

    claude-codemarkdownBashReadEdit
  42. hk-autonomy-auditdeepklarity/harness-kit

    Audit whether an AI agent can autonomously close the loop on problems in a given area — from discovering a symptom to verifying a fix — without human intervention. Evaluates docume

    claude-codemarkdownBashReadEdit
  43. hk-mock-firstdeepklarity/harness-kit

    Mock-first, layer-by-layer feature development. Instead of building a feature end-to-end and hoping the interface works, start by mocking at the user-facing surface with realistic

    claude-codemarkdownBashReadEdit
  44. hk-refinedeepklarity/harness-kit

    Iteratively improve any output by running a structured observe-hypothesize-change-rerun loop. Uses an organized scratch directory to prevent context blowup — the conversation stays

    claude-codemarkdownBashReadEdit
  45. hk-compounddeepklarity/harness-kit

    Compound a learning into a reusable pattern. Use after solving a non-trivial problem, discovering a principle worth reusing, or hitting a gotcha that would bite someone else. Trigg

    claude-codebashmarkdownBashReadEdit
  46. hk-arch-auditdeepklarity/harness-kit

    Run comprehensive agent-native architecture review with scored principles. Audits a codebase against 8 agent-native architecture principles (Action Parity, Tools as Primitives, Con

    claude-codemarkdownBashReadGrep
  47. hk-changelogdeepklarity/harness-kit

    Generate changelog entries from git diffs, prepend to CHANGELOG.md, and optionally commit + PR. Use when the user wants to update the changelog.

    claude-codebashmarkdownBashReadEdit
  48. hk-breadcrumb-creatordeepklarity/harness-kit

    Traces a workflow end-to-end through the harness-kit monorepo and creates a breadcrumb analysis doc in docs/breadcrumb_analysis/. Use this skill whenever the user wants to document

    claude-codebashmarkdownBashReadEdit
  49. brainstormArman-Kudaibergenov/1c-ai-development-kit

    Этот скилл MUST быть вызван когда у пользователя есть идея или задача, требующая дизайна и плана перед реализацией. SHOULD также вызывать для задач с 3+ объектами или нечёткими тре

    claude-codemarkdownReadWriteEdit
  50. modify-featureThisIsSadeghi/KMPilot

    Modify existing KMP features with spec-first workflow. Invoke with /modify-feature.

    claude-codebashkotlinmarkdownTaskReadWrite+1 files
  51. verify-uiThisIsSadeghi/KMPilot

    Verify UI implementation against Stitch design via a token audit (HTML ↔ Code, with X-component default-render checks) and an X-components compliance check.

    claude-codebashjsonmarkdownTaskReadWrite
  52. deep-analysisnicepkg/auto-company

    Analytical thinking patterns for comprehensive evaluation, code audits, security analysis, and performance reviews. Provides structured templates for thorough investigation with ex

    claude-codemarkdownpythonBashReadWrite
  53. deep-analysisNikitaDmitrieff/auto-co-meta

    Analytical thinking patterns for comprehensive evaluation, code audits, security analysis, and performance reviews. Provides structured templates for thorough investigation with ex

    claude-codemarkdownpythonBashReadWrite
  54. patchscadastrangelove/rust-in-peace

    Generate candidate fixes for verified security findings. Consumes TRIAGE.json (preferred), VULN-FINDINGS.json, or a vuln-pipeline results directory. Pipeline input is delegated to

    claude-codejsonmarkdownReadGlobGrep
  55. subagent-driven-developmenttranhieutt/software_development_department
    claude-codemarkdownReadGlobGrep
  56. architecture-decisionbullish0x/GameStudio

    Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives considered, and consequences. Every major technical choice sho

    claude-codemarkdownReadGlobGrep
  57. architecture-reviewbullish0x/GameStudio

    Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies covera

    claude-codemarkdownReadGlobGrep
  58. create-control-manifestbullish0x/GameStudio

    After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Acce

    claude-codemarkdownReadGlobGrep
  59. create-architecturebullish0x/GameStudio

    Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce

    claude-codemarkdownReadGlobGrep
  60. asset-specbullish0x/GameStudio

    Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifes

    claude-codemarkdownReadGlobGrep

Browse all 69,865 skills200 at a time, grouped by owner. The list above is the skills with the highest standing; this is every one of them.

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