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Agent skills that ask for Write, in claude-code format

A skill is a Markdown file that tells a coding agent how to do one job. We parse every one we can find — the frontmatter, the outline, the languages in its code blocks — so you can look for the one that fits instead of reading through a repository to find out.

69,865 skills from 9,574 repositories, last read 11 September 2026.

Skills declare what they need inconsistently: 58.8% name the languages they run, 11.2% list the tools they ask for, and 4.6% give themselves a category. Filtering narrows to the ones that said so, never to the ones that are.

  1. github-project-managementruvnet/ruflo

    Comprehensive GitHub project management with swarm-coordinated issue tracking, project board automation, and sprint planning

    claude-codebashjavascriptmarkdownyamlmcp__github__*mcp__claude-flow__*Bash
  2. gongmunseochrisryugj/kordoc

    내용을 받아 한국 행정 공문서(기안문·시행문·보고서·계획서·통지·회의록) 표준 서식의 HWPX로 뽑아주는 오케스트레이터 스킬. 행정안전부 「행정업무운영편람」·시행규칙에 근거한 항목부호 8단계(1. 가. 1) 가) (1) (가) ① ㉮), 둘째 줄 내어쓰기 정렬, 공식 여백(위20·아래10·좌우20mm), 명조 15pt,

    claude-codebashReadWriteEdit
  3. bunqueue-devegeominotti/bunqueue

    Internal skill for contributing to bunqueue - architecture, testing, code conventions, and development workflow

    claude-codebashReadGrepGlob
  4. hands-on-testktnyt/cclsp

    Performs manual hands-on testing of a web application using playwright-cli. Spawns the dev server if needed, navigates to pages, performs browser actions, captures screenshots, che

    claude-codebashmarkdownBash(playwright-cli:*)Bash(docker compose:*)Bash(lsof:*)
  5. e2e-test-createmetabase/metabase

    Analyze React component source code to understand UI structure, then generate idiomatic Cypress E2E tests following Metabase conventions. Falls back to Playwright MCP browser explo

    claude-codebashjavascriptBashReadWrite
  6. analytics-eventsmetabase/metabase

    Add product analytics events to track user interactions in the Metabase frontend

    claude-codetypescriptReadWriteEdit
  7. docs-writemetabase/metabase

    Write documentation following Metabase's conversational, clear, and user-focused style. Use when creating or editing documentation files (markdown, MDX, etc.).

    claude-codemarkdownReadWriteGrep+1 files
  8. generate-translationspayloadcms/payload

    Use when new translation keys are added to packages to generate new translations strings

    claude-codejsonWriteBash(date:*)Bash(mkdir -p *)
  9. triage-ci-flakepayloadcms/payload

    Use when CI tests fail on main branch after PR merge, when investigating flaky test failures, or when user provides a PR URL/number to aggregate all failing tests

    claude-codebashdotmarkdownWriteBash(date:*)Bash(mkdir -p *)
  10. releasescreenpipe/screenpipe

    Release the screenpipe monorepo. Bumps versions, triggers GitHub Actions for app, CLI, MCP, and JS packages.

    claude-codebashBashReadEdit
  11. od-contributenexu-io/open-design

    One-click contribution flow for OpenDesign (nexu-io/open-design) — even for non-coders. Pick one of four cards (ship a Skill or Design System you made with OD; translate docs; fix

    claude-codebashBashReadWrite
  12. setup-mcp-servernesquikm/mcp-rubber-duck

    Add mcp-rubber-duck MCP server to an AI coding tool (Claude Desktop, Cursor, VS Code, Windsurf, etc.)

    claude-codebashReadWriteEdit
  13. iwsdk-ui-panelfacebook/immersive-web-sdk

    Create, place, preview, debug, and connect manifest-backed IWSDK UIKitML assets. Use for spatial panels, browser HUDs, UIKitML layout, fonts, editor previews, or runtime element be

    claude-codebashjsontypescriptReadEditWrite
  14. drizzletriggerdotdev/trigger.dev

    Use this skill when writing or modifying Drizzle ORM schemas, queries, or migrations in this repo — specifically the `@internal/dashboard-agent-db` package (the dashboard agent's c

    claude-codebashtypescriptReadWriteEdit
  15. trigger-dev-taskstriggerdotdev/trigger.dev

    Use this skill when writing, designing, or optimizing Trigger.dev background tasks and workflows. This includes creating reliable async tasks, implementing AI workflows, setting up

    claude-codetypescriptReadWriteEdit
  16. span-timeline-eventstriggerdotdev/trigger.dev

    Use when adding, modifying, or debugging OTel span timeline events in the trace view. Covers event structure, ClickHouse storage constraints, rendering in SpanTimeline component, a

    claude-codetypescriptReadWriteEdit
  17. issue-to-pr-resolverhomeassistant-ai/ha-mcp

    Implement a GitHub issue end-to-end — create a worktree branch, implement the feature with tests, create a draft PR, then iteratively resolve all CI failures and review comments un

    claude-codebashBashReadEdit
  18. bat-adhochomeassistant-ai/ha-mcp

    Run bot acceptance tests to validate MCP tools work correctly from a real AI agent's perspective. Use when testing PRs, detecting regressions, or verifying tool changes end-to-end

    claude-codebashjsonBashReadWrite
  19. bat-story-evalhomeassistant-ai/ha-mcp

    Compare MCP tool behavior between target and baseline versions using pre-built and custom stories with diff-based triage.

    claude-codebashpythonyamlBashReadWrite
  20. my-pr-checkerhomeassistant-ai/ha-mcp

    Manage your own GitHub pull requests — check CI status, inline review comments, PR-level comments, resolve review threads, fix issues, and iterate until all checks pass and threads

    claude-codebashBashReadEdit
  21. monomotionmonoes/monomind

    HTML-native animation system using GSAP — timeline-driven, API-controllable animations that run in the browser without video rendering or React. Covers timeline control, WebSocket/

    claude-codebashhtmljavascriptBashReadWrite+7 files
  22. agent-creatormysleekdesigns/crawlforge-mcp

    Creates new Claude Code agent configurations from user requirements. Translates task descriptions into precisely-tuned agent .md files with expert personas, system prompts, and opt

    claude-codemarkdownyamlReadWriteEdit
  23. add-java-code-snippets-in-docsJetBrains/koog

    Use when the user asks to add Java tabs/examples to mkdocs docs that already have Kotlin examples (files under docs/docs/**.md using === "Kotlin" / Knit INCLUDE+SUFFIX blocks). Han

    claude-codebashjavamarkdownReadEditWrite
  24. draft-releasegrafana/mcp-grafana

    Draft a new release. Bumps version, generates CHANGELOG.md from git history, and creates a PR.

    claude-codemarkdownBash(git *)Bash(gh *)Bash(date *)
  25. add-sdk-endpointmacro-inc/macro

    Wrap a new backend endpoint in the TypeScript SDK (packages/sdk), or record it as skipped. Use when `just coverage` fails, or after adding an endpoint to a Rust service.

    claude-codeBashReadEdit
  26. upgrade-modelmacro-inc/macro

    Upgrade an AI chat model (fast or good) across backend and frontend.

    claude-codebashrustBashReadWrite
  27. write-internal-docsbrowseros-ai/BrowserOS

    Write a doc into the private internal-docs repo as Markdown plus a rendered HTML sibling, tidy the repo's structure and index, and open a PR to browseros-ai/internal-docs.

    claude-codebashmarkdownBashReadWrite
  28. write-docsbrowseros-ai/BrowserOS

    Write BrowserOS feature documentation. Use when the user wants to create or update documentation for a BrowserOS feature. This skill explores the codebase to understand features an

    claude-codemdxReadGrepGlob
  29. changelog-writermaximhq/bifrost

    Write changelogs for Bifrost releases. Reads git history, bumps module versions following the core→framework→plugins→transport hierarchy, writes transports/changelog.md (enterprise

    claude-codebashmarkdownReadGrepGlob
  30. resolve-pr-comments-stackmaximhq/bifrost

    Resolve unresolved PR review comments across an entire Graphite (gt) stack of many PRs, bottom-up, in one working directory. Use when asked to "go through this stack and resolve co

    claude-codebashReadGrepGlob
  31. investigate-issuemaximhq/bifrost

    Investigate a GitHub issue by fetching details, analyzing the codebase, researching documentation, and presenting an actionable implementation plan with test guidance. Use when ask

    claude-codebashgoReadGrepGlob
  32. add-pricing-fieldmaximhq/bifrost

    Wire a new model-pricing field (a datasheet cost key like `cost_per_request`, `output_cost_per_video_per_second_720p`, etc.) end-to-end through Bifrost's pricing engine - Options s

    claude-codebashReadGrepGlob
  33. helm-updatemaximhq/bifrost

    Apply helm chart updates for Bifrost. Detects config.schema.json changes since the last helm release, applies user-requested changes, updates values.yaml / values.schema.json / _he

    claude-codebashgo-templatejsonmarkdownReadGrepGlob
  34. harness-test-writermaximhq/bifrost

    Add regression test cases to the Bifrost provider harness (the Postman collection run via `make run-provider-harness-test`) based on a merged PR or a GitHub issue. Fetches the PR/i

    claude-codebashjavascriptReadGrepGlob
  35. api-validatormaximhq/bifrost

    Scan Bifrost HTTP controllers/handlers/integrations and validate OpenAPI API coverage, route methods/paths, parameters, request/response docs, and auth/security information. Use wh

    claude-codebashmarkdownyamlReadGrepGlob
  36. docs-writermaximhq/bifrost

    Write, update, and review Mintlify MDX documentation for Bifrost features. Explores the full codebase (UI, Go backend, config schema), validates config.json examples, places screen

    claude-codebashjsonmarkdownmdxReadGrepGlob
  37. bug-triageDonchitos/Claude-Code-Game-Studios

    Read all open bugs in production/qa/bugs/, re-evaluate priority vs. severity, assign to sprints, surface systemic trends, and produce a triage report. Run at sprint start or when t

    claude-codemarkdownReadGlobGrep
  38. sprint-planDonchitos/Claude-Code-Game-Studios

    Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design ba

    claude-codemarkdownyamlReadGlobGrep
  39. team-polishDonchitos/Claude-Code-Game-Studios

    Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality.

    claude-codeReadGlobGrep
  40. bug-reportDonchitos/Claude-Code-Game-Studios

    Creates a structured bug report from a description, or analyzes code to identify potential bugs. Ensures every bug report has full reproduction steps, severity assessment, and cont

    claude-codemarkdownReadGlobGrep
  41. project-stage-detectDonchitos/Claude-Code-Game-Studios

    Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts. Use when user asks 'where are we in development', 'what stag

    claude-codebashmarkdownReadGlobGrep
  42. story-doneDonchitos/Claude-Code-Game-Studios

    End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates sto

    claude-codemarkdownReadGlobGrep
  43. team-live-opsDonchitos/Claude-Code-Game-Studios

    Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-direct

    claude-codeReadGlobGrep
  44. hotfixDonchitos/Claude-Code-Game-Studios

    Emergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly.

    claude-codemarkdownReadGlobGrep
  45. smoke-checkDonchitos/Claude-Code-Game-Studios

    Run the critical path smoke test gate before QA hand-off. Executes the automated test suite, verifies core functionality, and produces a PASS/FAIL report. Run after a sprint's stor

    claude-codebashmarkdownReadGlobGrep
  46. localizeDonchitos/Claude-Code-Game-Studios

    Full localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, man

    claude-codemarkdownReadGlobGrep
  47. brainstormDonchitos/Claude-Code-Game-Studios

    Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured crea

    claude-codeReadGlobGrep
  48. team-levelDonchitos/Claude-Code-Game-Studios

    Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation.

    claude-codeReadGlobGrep
  49. create-control-manifestDonchitos/Claude-Code-Game-Studios

    After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Acce

    claude-codemarkdownReadGlobGrep
  50. map-systemsDonchitos/Claude-Code-Game-Studios

    Decompose a game concept into individual systems, map dependencies, prioritize design order, and create the systems index.

    claude-codeReadGlobGrep
  51. create-architectureDonchitos/Claude-Code-Game-Studios

    Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce

    claude-codemarkdownReadGlobGrep
  52. test-setupDonchitos/Claude-Code-Game-Studios

    Scaffold the test framework and CI/CD pipeline for the project's engine. Creates the tests/ directory structure, engine-specific test runner configuration, and GitHub Actions workf

    claude-codemarkdownReadGlobGrep
  53. propagate-design-changeDonchitos/Claude-Code-Game-Studios

    When a GDD is revised, scans all ADRs and the traceability index to identify which architectural decisions are now potentially stale. Produces a change impact report and guides the

    claude-codebashmarkdownReadGlobGrep
  54. launch-checklistDonchitos/Claude-Code-Game-Studios

    Complete launch readiness validation covering every department: code, content, store, marketing, community, infrastructure, legal, and go/no-go sign-offs.

    claude-codemarkdownReadGlobGrep
  55. qa-planDonchitos/Claude-Code-Game-Studios

    Generate a QA test plan for a sprint or feature. Reads GDDs and story files, classifies stories by test type (Logic/Integration/Visual/UI), and produces a structured test plan cove

    claude-codemarkdownReadGlobGrep
  56. team-uiDonchitos/Claude-Code-Game-Studios

    Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and

    claude-codeReadGlobGrep
  57. milestone-reviewDonchitos/Claude-Code-Game-Studios

    Generates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at milestone checkpoints or w

    claude-codemarkdownReadGlobGrep
  58. reverse-documentDonchitos/Claude-Code-Game-Studios

    Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs.

    claude-codebashmarkdownReadGlobGrep
  59. team-releaseDonchitos/Claude-Code-Game-Studios

    Orchestrate the release team: coordinates release-manager, qa-lead, devops-engineer, and producer to execute a release from candidate to deployment.

    claude-codeReadGlobGrep
  60. test-flakinessDonchitos/Claude-Code-Game-Studios

    Detect non-deterministic (flaky) tests by reading CI run logs or test result history. Aggregates pass rates per test, identifies intermittent failures, recommends quarantine or fix

    claude-codebashReadGlobGrep

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