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mcp-unity

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

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mcp-servercursoropenclawcopilotC#model-context-protocolunity-packageunity3dnodemcpgame-developmentcodex-cliunityopenaiclaudecode

mcp-unity is an MCP plugin and server that connects AI coding assistants to the Unity Editor, written in C# and distributed as a Unity package. It lets MCP-compatible IDEs and agents such as Cursor, Claude Code, Codex, and Windsurf interact with a running Unity project.

You want AI assistants to work directly against your live Unity Editor instead of only reading project files.

Use it to

  • Install as a Unity package in a Unity3D project
  • Connect Cursor or Claude Code to the Unity Editor via MCP
  • Let AI agents operate inside the editor during game development
  • Pair with the bundled AGENTS.md and CLAUDE.md guidance files

For Unity game developers using AI coding assistants

Role
mcp-server
Language
C#
Licence
MIT
Forks
242
Open issues
4
Last push
2026-09-03
Latest release
1.0.0 · 2025-04-14
topicsunitymcpgame-developmentcursorai-agentsunity3d