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mcp-unity
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
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mcp-servercursoropenclawcopilotC#model-context-protocolunity-packageunity3dnodemcpgame-developmentcodex-cliunityopenaiclaudecode
mcp-unity is an MCP plugin and server that connects AI coding assistants to the Unity Editor, written in C# and distributed as a Unity package. It lets MCP-compatible IDEs and agents such as Cursor, Claude Code, Codex, and Windsurf interact with a running Unity project.
You want AI assistants to work directly against your live Unity Editor instead of only reading project files.
Use it to
- Install as a Unity package in a Unity3D project
- Connect Cursor or Claude Code to the Unity Editor via MCP
- Let AI agents operate inside the editor during game development
- Pair with the bundled AGENTS.md and CLAUDE.md guidance files
For Unity game developers using AI coding assistants
- Role
- mcp-server
- Language
- C#
- Licence
- MIT
- Forks
- 242
- Open issues
- 4
- Last push
- 2026-09-03
- Latest release
- 1.0.0 · 2025-04-14
topicsunitymcpgame-developmentcursorai-agentsunity3d