GH Repository · PhiloLabs
fable51-worlds
worlds via code, from fable 5.1
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agent-appwebglurban-simulationJavaScriptthreejssan-franciscoprocedural-generationdigital-twinclaudeopenstreetmapai-agents3d-reconstruction
fable51-worlds is a JavaScript repository from Philo Labs that generates worlds via code, described as coming from fable 5.1. Its topics point to procedural generation of 3D urban environments using Three.js and WebGL, with OpenStreetMap data and Claude involved.
Reach for it when you want to build code-generated 3D city or digital-twin worlds in the browser rather than hand-modeling them.
Use it to
- Generate procedural 3D urban worlds in the browser
- Build digital twins from OpenStreetMap data
- Prototype agent-driven world generation with Claude
- Experiment with Three.js/WebGL city simulation
For Developers building procedural 3D web worlds
- Role
- agent-app
- Language
- JavaScript
- Licence
- MIT
- Forks
- 31
- Open issues
- 1
- Last push
- 2026-09-09
topicsprocedural-generationthreejswebgldigital-twinopenstreetmapurban-simulation