sk Skill · KilledByAPixel
littlejs-api
Use when you need the exact signature, parameter order, defaults, or existence of a LittleJS engine symbol — e.g. drawTile arguments, the ParticleEmitter constructor, Timer or Sound methods, EngineObject properties, tile/TileInfo helpers. Look the symbol up instead of guessing from memory; LittleJS argument orders are easy to get subtly wrong.
Open on skills.sh ↗read 2026-09-17
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