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sk Skill · KilledByAPixel

littlejs-api

Use when you need the exact signature, parameter order, defaults, or existence of a LittleJS engine symbol — e.g. drawTile arguments, the ParticleEmitter constructor, Timer or Sound methods, EngineObject properties, tile/TileInfo helpers. Look the symbol up instead of guessing from memory; LittleJS argument orders are easy to get subtly wrong.

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