BigHugger
sk Skill · NAJEMWEHBE

driving-unreal

Use when driving an Unreal Engine 5.x editor through the unreal-ai-connection MCP tools — building or populating a level, spawning/transforming actors, authoring materials and material instances, setting up lighting and atmosphere, reconstructing a scene from a reference photo, setting up a sequencer/cinematic shot, taking viewport or off-screen renders, auditing or compiling blueprints, or doing asset hygiene…

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NAJEMWEHBE/unreal-ai-connection
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C++