sk Skill · Sma1lboy
hyperframes-motion
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie…
Open on skills.sh ↗read 2026-09-17
- installs 8w
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- 30-day movement
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bashTypeScript
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- Sma1lboy/rove
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- TypeScript