sk Skill · Sstobo
gm-conditions
Status conditions and exhaustion reference (blinded, charmed, frightened, grappled, paralyzed, poisoned, prone, restrained, stunned, unconscious, etc.). Load when applying or resolving a condition. Persist via gm-condition.sh (PC) / gm-npc.sh condition (party) / gm-combat.sh condition (enemies).
Open on skills.sh ↗read 2026-09-17
- installs 8w
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- 30-day movement
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Python
- Host repository
- Sstobo/Claude-Code-Game-Master
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- Python