BigHugger
sk Skill · affaan-m

blender-motion-state-inspection

Use this skill when inspecting Blender characters, rigs, poses, animation retargeting, ground contact, facing direction, or model-vs-motion alignment where screenshots alone are not enough.

installs 8w
1,888
30-day movement
starts with the next reading
Related entries
2
Connections
6
markdownJavaScript

An agent skill that guides structured inspection of Blender characters, rigs, poses, and animations by extracting scene state (armatures, bones, transforms, contacts) rather than judging from screenshots. It defines a workflow, report shape, thresholds, and anti-patterns for diagnosing issues like twisted poses, foot sliding, and model-vs-motion misalignment.

Screenshots hide axis conventions, bone names, scale, and local transforms, so this skill gives the agent a factual, state-based way to diagnose animation problems.

Use it to

  • Diagnose foot sliding in a retargeted walk cycle
  • Check whether an imported character faces the wrong travel direction
  • Inventory a Blender scene's meshes, armatures, and parent relationships
  • Verify ground contact and penetration against practical thresholds
  • Compare a model's pose against motion data for alignment

For Developers and animators debugging Blender characters and retargeted animations

Host repository
affaan-m/ECC
Installs, lifetime
3,100
Installs, 8 weeks
1,888
Allowed tools
Read, Write, Edit, Bash, Grep, Glob
Host stars
259k
Host language
JavaScript
topicsblenderanimationriggingretargetingdebuggingagent-skill