sk Skill · affaan-m
liquid-glass-design
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit. Use when building iOS 26 Liquid Glass UI in SwiftUI, UIKit, or WidgetKit.
Open on skills.sh ↗read 2026-09-17
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swiftJavaScript
An agent skill that documents Apple's iOS 26 Liquid Glass design system, covering the dynamic glass material with blur, reflection, and interactive morphing. It provides SwiftUI, UIKit, and WidgetKit patterns including glass effects, containers, morphing transitions, and best practices with anti-patterns to avoid.
Use it when building or updating iOS 26+ apps that need the new glass design language applied correctly across SwiftUI, UIKit, or widgets.
Use it to
- Add glass effects to SwiftUI buttons, cards, and toolbars
- Wrap multiple glass views in a GlassEffectContainer for morphing
- Implement UIGlassEffect and scroll edge effects in UIKit
- Handle WidgetKit rendering modes and accent groups
- Avoid performance-degrading glass anti-patterns
For iOS developers building apps with SwiftUI, UIKit, or WidgetKit
- Host repository
- affaan-m/ECC
- Installs, lifetime
- 3,300
- Installs, 8 weeks
- 2,053
- Host stars
- 261k
- Host language
- JavaScript
topicsswiftuiuikitwidgetkitios-26design-systemglass-effect