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liquid-glass-design

iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit. Use when building iOS 26 Liquid Glass UI in SwiftUI, UIKit, or WidgetKit.

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swiftJavaScript

An agent skill that documents Apple's iOS 26 Liquid Glass design system, covering the dynamic glass material with blur, reflection, and interactive morphing. It provides SwiftUI, UIKit, and WidgetKit patterns including glass effects, containers, morphing transitions, and best practices with anti-patterns to avoid.

Use it when building or updating iOS 26+ apps that need the new glass design language applied correctly across SwiftUI, UIKit, or widgets.

Use it to

  • Add glass effects to SwiftUI buttons, cards, and toolbars
  • Wrap multiple glass views in a GlassEffectContainer for morphing
  • Implement UIGlassEffect and scroll edge effects in UIKit
  • Handle WidgetKit rendering modes and accent groups
  • Avoid performance-degrading glass anti-patterns

For iOS developers building apps with SwiftUI, UIKit, or WidgetKit

Host repository
affaan-m/ECC
Installs, lifetime
3,300
Installs, 8 weeks
2,053
Host stars
261k
Host language
JavaScript
topicsswiftuiuikitwidgetkitios-26design-systemglass-effect