BigHugger
sk Skill · bgauryy

octocode-mannequin

Use when posing, animating, or explaining a 3D human skeleton/manikin: anatomical joints, ROM clamps, walk/run/dance/backflip sequences, Three.js viewer, or agent-driven WebMCP figure control (reach/look_at). Phrases like pose the manikin, skeleton scheme, animate a walk cycle. Not for general 3D scenes, physics/ragdoll, IK foot-locking, or mocap import.

installs 8w
0
30-day movement
starts with the next reading
Related entries
1
Connections
0
TypeScript
Host repository
bgauryy/octocode
Host stars
938
Host language
TypeScript