sk Skill · bgrenat
godot-3d-world-building
Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, WorldEnvironment setup, ProceduralSkyMaterial, and volumetric fog. Use when building 3D levels, modular tilesets, BSP-style geometry, or environmental effects. Trigger keywords: GridMap, MeshLibrary, set_cell_item, get_cell_item, map_to_local, local_to_map, CSGCombiner3D, CSGBox3D, CSGSphere3D, CSGPolygon3D,…
Open on skills.sh ↗read 2026-09-17
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glslgdscriptGDScript
- Host repository
- bgrenat/godot-game-dev-studio
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- 14
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- GDScript