sk Skill · db-lyon
ue-mcp-niagara
Use when authoring Niagara VFX systems via ue-mcp — creating systems and emitters, adding renderers, setting module inputs and static switches, building HLSL modules, and batching operations. Pulls in any time the user asks for a particle system, VFX, Niagara emitter, or motion matching cost visualization.
Open on skills.sh ↗read 2026-09-19
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C++
- Host repository
- db-lyon/ue-mcp
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- Host language
- C++