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sk Skill · echoo19

hearth-build

Structure a Hearth game's world — scenes, entities, components, tilemaps and autotiling (surfaces must connect), collider/sprite alignment, prefabs, animation state machines, and input bindings. Use when creating or arranging what exists in a Hearth game (levels, objects, hierarchies); behavior scripts are hearth-code, asset sourcing is hearth-art.

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echoo19/hearth
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63
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TypeScript