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sk Skill · ericrisco

gamedev-shipping

Use when exporting, packaging, signing, or publishing a game — export presets per engine, macOS notarization, cross-origin isolation for threaded web builds, Android AAB/keystore, iOS provisioning, store submission (Steam, Play, App Store, itch.io), headless build CI. NOT gameplay code inside the artifact (that is godot, unity, unreal), NOT hosting a web app or container (that is deployment).

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bashJavaScriptaabnotarizationwebassemblyitchsteampackagingstorereleasebuildexport
Host repository
ericrisco/rsc-harness
Host stars
86
Host language
JavaScript