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sk Skill · jasonjgardner

blockbench-pbr-materials

Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with texture_set.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel texture workflows.

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JavaScript
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jasonjgardner/blockbench-mcp-project
Installs, lifetime
645
Installs, 8 weeks
181
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15
Host language
JavaScript