BigHugger
sk Skill · maxrave-dev

palette-state-parks-on-loading

A palette generator that flips its state to Loading before its own suspension point reports no colour for the entire duration of every generation, and a generation cancelled part-way leaves it Loading with nothing to restart it — so any surface reading the palette directly paints its null fallback. Covers why the effect must be keyed on the bitmap alone (or on nothing at all), why a "already done" flag assigned…

installs 8w
0
30-day movement
starts with the next reading
Related entries
1
Connections
0
kotlinbash
Host repository
maxrave-dev/kotlin-footguns
Host stars
541