BigHugger
sk Skill · omer-metin

game-ai-behavior

Expert in designing and implementing intelligent game AI systems including behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering behaviors, and perception systems. Specializes in creating believable, performant NPC behaviors that enhance player experience. Use when "game AI, NPC behavior, behavior tree, state machine for game, enemy AI, pathfinding, A* algorithm, navmesh, steering behavior,…

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Python
Host repository
omer-metin/skills-for-antigravity
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152
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Python