Agent skills that ask for Glob
A skill is a Markdown file that tells a coding agent how to do one job. We parse every one we can find — the frontmatter, the outline, the languages in its code blocks — so you can look for the one that fits instead of reading through a repository to find out.
69,865 skills from 9,574 repositories, last read 11 September 2026.
Skills declare what they need inconsistently: 58.8% name the languages they run, 11.2% list the tools they ask for, and 4.6% give themselves a category. Filtering narrows to the ones that said so, never to the ones that are.
- release-directorbitwize-music-studio/claude-ai-music-skills
- album-dashboardbitwize-music-studio/claude-ai-music-skills
- researchers-biographicalbitwize-music-studio/claude-ai-music-skills
- configurebitwize-music-studio/claude-ai-music-skills
- plagiarism-checkerbitwize-music-studio/claude-ai-music-skills
- validate-albumbitwize-music-studio/claude-ai-music-skills
- sheet-music-publisherbitwize-music-studio/claude-ai-music-skills
- promo-writerbitwize-music-studio/claude-ai-music-skills
- promo-directorbitwize-music-studio/claude-ai-music-skills
- pre-generation-checkbitwize-music-studio/claude-ai-music-skills
- researchers-financialbitwize-music-studio/claude-ai-music-skills
- lyric-writerbitwize-music-studio/claude-ai-music-skills
- researcherbitwize-music-studio/claude-ai-music-skills
- testbitwize-music-studio/claude-ai-music-skills
- pronunciation-specialistbitwize-music-studio/claude-ai-music-skills
- next-stepbitwize-music-studio/claude-ai-music-skills
- explicit-checkerbitwize-music-studio/claude-ai-music-skills
- import-trackbitwize-music-studio/claude-ai-music-skills
- researchers-primary-sourcebitwize-music-studio/claude-ai-music-skills
- researchers-techbitwize-music-studio/claude-ai-music-skills
- cloud-uploaderbitwize-music-studio/claude-ai-music-skills
- album-conceptualizerbitwize-music-studio/claude-ai-music-skills
- researchers-legalbitwize-music-studio/claude-ai-music-skills
- lyric-refinerbitwize-music-studio/claude-ai-music-skills
- researchers-govbitwize-music-studio/claude-ai-music-skills
- voice-checkerbitwize-music-studio/claude-ai-music-skills
- album-art-directorbitwize-music-studio/claude-ai-music-skills
- mix-engineerbitwize-music-studio/claude-ai-music-skills
- verify-sourcesbitwize-music-studio/claude-ai-music-skills
- album-ideasbitwize-music-studio/claude-ai-music-skills
- researchers-verifierbitwize-music-studio/claude-ai-music-skills
- tutorialbitwize-music-studio/claude-ai-music-skills
- researchers-journalismbitwize-music-studio/claude-ai-music-skills
- lyric-reviewerbitwize-music-studio/claude-ai-music-skills
- researchers-securitybitwize-music-studio/claude-ai-music-skills
- promo-reviewerbitwize-music-studio/claude-ai-music-skills
- researchers-historicalbitwize-music-studio/claude-ai-music-skills
- session-startbitwize-music-studio/claude-ai-music-skills
- mastering-engineerbitwize-music-studio/claude-ai-music-skills
- import-artbitwize-music-studio/claude-ai-music-skills
- genre-creatorbitwize-music-studio/claude-ai-music-skills
- resumebitwize-music-studio/claude-ai-music-skills
- review-current-statebkraad47/fat_llama
- self-improvementbokan/claude-skill-self-improvement
- human-only-skillsboshu2/agentops
- researchboshu2/agentops
- statusboshu2/agentops
- codesearchbreverdbidder/cli-anything-biddeed
- dotplot-add-trackingbrownglasses/dotplot-mcp
- dotplot-analyze-productbrownglasses/dotplot-mcp
- dotplot-whats-changedbrownglasses/dotplot-mcp
- ask-internalbrowseros-ai/BrowserOS
- write-docsbrowseros-ai/BrowserOS
- write-internal-docsbrowseros-ai/BrowserOS
- humanizer_academicbrycewang-stanford/Auto-Empirical-Research-Skills
- marginaleffectsbrycewang-stanford/Auto-Empirical-Research-Skills
- paper-workflowbrycewang-stanford/Paper-WorkFlow
- adoptbullish0x/GameStudio
- ai-systembullish0x/GameStudio
- architecture-reviewbullish0x/GameStudio
- architecture-decisionbullish0x/GameStudio
- art-biblebullish0x/GameStudio
- asset-auditbullish0x/GameStudio
- asset-specbullish0x/GameStudio
- audio-systembullish0x/GameStudio
- balance-checkbullish0x/GameStudio
- battery-optimizationbullish0x/GameStudio
- brainstormbullish0x/GameStudio
- bug-reportbullish0x/GameStudio
- bug-triagebullish0x/GameStudio
- camera-systembullish0x/GameStudio
- changelogbullish0x/GameStudio
- code-reviewbullish0x/GameStudio
- collision-systembullish0x/GameStudio
- consistency-checkbullish0x/GameStudio
- content-auditbullish0x/GameStudio
- create-architecturebullish0x/GameStudio
- create-control-manifestbullish0x/GameStudio
- create-epicsbullish0x/GameStudio
- create-storiesbullish0x/GameStudio
- day-one-patchbullish0x/GameStudio
- design-reviewbullish0x/GameStudio
- design-systembullish0x/GameStudio
- dev-storybullish0x/GameStudio
- ecs-architecturebullish0x/GameStudio
- ecs-component-patternsbullish0x/GameStudio
- ecs-eventsbullish0x/GameStudio
- ecs-performancebullish0x/GameStudio
- ecs-queriesbullish0x/GameStudio
- ecs-serializationbullish0x/GameStudio
- ecs-system-patternsbullish0x/GameStudio
- estimatebullish0x/GameStudio
- gate-checkbullish0x/GameStudio
- health-combat-systembullish0x/GameStudio
- helpbullish0x/GameStudio
- hotfixbullish0x/GameStudio
- input-systembullish0x/GameStudio
- inventory-systembullish0x/GameStudio
- launch-checklistbullish0x/GameStudio
- level-systembullish0x/GameStudio
- localizebullish0x/GameStudio
- map-systemsbullish0x/GameStudio
- memory-managementbullish0x/GameStudio
- milestone-reviewbullish0x/GameStudio
- mobile-performancebullish0x/GameStudio
- onboardbullish0x/GameStudio
- patch-notesbullish0x/GameStudio
- perf-profilebullish0x/GameStudio
- phaser-2d-gamebullish0x/GameStudio
- physics-systembullish0x/GameStudio
- playtest-reportbullish0x/GameStudio
- project-stage-detectbullish0x/GameStudio
- propagate-design-changebullish0x/GameStudio
- prototypebullish0x/GameStudio
- qa-planbullish0x/GameStudio
- quick-designbullish0x/GameStudio
- r3f-component-patternsbullish0x/GameStudio
- r3f-ecs-integrationbullish0x/GameStudio
- r3f-mobile-patternsbullish0x/GameStudio
- r3f-performancebullish0x/GameStudio
- r3f-state-managementbullish0x/GameStudio
- react-three-fiber-setupbullish0x/GameStudio
- regression-suitebullish0x/GameStudio
- release-checklistbullish0x/GameStudio
- retrospectivebullish0x/GameStudio
- reverse-documentbullish0x/GameStudio
- review-all-gddsbullish0x/GameStudio
- scope-checkbullish0x/GameStudio
- security-auditbullish0x/GameStudio
- setup-enginebullish0x/GameStudio
- skill-improvebullish0x/GameStudio
- skill-testbullish0x/GameStudio
- smoke-checkbullish0x/GameStudio
- soak-testbullish0x/GameStudio
- spawn-systembullish0x/GameStudio
- sprint-planbullish0x/GameStudio
- sprint-statusbullish0x/GameStudio
- startbullish0x/GameStudio
- story-donebullish0x/GameStudio
- story-readinessbullish0x/GameStudio
- team-audiobullish0x/GameStudio
- team-combatbullish0x/GameStudio
- team-levelbullish0x/GameStudio
- team-live-opsbullish0x/GameStudio
- team-narrativebullish0x/GameStudio
- team-polishbullish0x/GameStudio
- team-qabullish0x/GameStudio
- team-releasebullish0x/GameStudio
- team-uibullish0x/GameStudio
- tech-debtbullish0x/GameStudio
- test-evidence-reviewbullish0x/GameStudio
- test-flakinessbullish0x/GameStudio
- test-helpersbullish0x/GameStudio
- test-setupbullish0x/GameStudio
- threejs-animation-systemsbullish0x/GameStudio
- threejs-animationbullish0x/GameStudio
- threejs-best-practicesbullish0x/GameStudio
- threejs-camera-controlsbullish0x/GameStudio
- threejs-environment-mapsbullish0x/GameStudio
- threejs-fogbullish0x/GameStudio
- threejs-geometry-managementbullish0x/GameStudio
- threejs-instancing-advancedbullish0x/GameStudio
- threejs-lightingbullish0x/GameStudio
- threejs-loadersbullish0x/GameStudio
- threejs-math-utilitiesbullish0x/GameStudio
- threejs-material-systemsbullish0x/GameStudio
- threejs-model-loadingbullish0x/GameStudio
- threejs-particlesbullish0x/GameStudio
- threejs-performance-profilingbullish0x/GameStudio
- threejs-postprocessingbullish0x/GameStudio
- threejs-pbr-materialsbullish0x/GameStudio
- threejs-raycastingbullish0x/GameStudio
- threejs-shadowsbullish0x/GameStudio
- threejs-shadersbullish0x/GameStudio
- threejs-scene-setupbullish0x/GameStudio
- threejs-spritesbullish0x/GameStudio
- threejs-texture-managementbullish0x/GameStudio
- touch-input-handlingbullish0x/GameStudio
- typescript-ecs-typesbullish0x/GameStudio
- typescript-game-typesbullish0x/GameStudio
- typescript-performancebullish0x/GameStudio
- ui-systembullish0x/GameStudio
- ux-designbullish0x/GameStudio
- ux-reviewbullish0x/GameStudio
- vertical-slicebullish0x/GameStudio
- web-game-foundationsbullish0x/GameStudio
- security-auditbybren-llc/safe-agentic-workflow
- migration-patternsbybren-llc/safe-agentic-workflow
- frontend-patternsbybren-llc/safe-agentic-workflow
- safe-workflowbybren-llc/safe-agentic-workflow
- agent-coordinationbybren-llc/safe-agentic-workflow
- release-patternsbybren-llc/safe-agentic-workflow
- safe-ai-dlcbybren-llc/safe-agentic-workflow
- testing-patternsbybren-llc/safe-agentic-workflow
- stripe-patternsbybren-llc/safe-agentic-workflow
- pattern-discoverybybren-llc/safe-agentic-workflow
- vault-syncbybren-llc/safe-agentic-workflow
- deployment-sopbybren-llc/safe-agentic-workflow
- team-coordinationbybren-llc/safe-agentic-workflow
- rls-patternsbybren-llc/safe-agentic-workflow
The whole corpus is one call away through the search API, or ask a question of it on the index itself.